public static final class ImportPlaybookResponse.ConflictingResources.Builder extends GeneratedMessage.Builder<ImportPlaybookResponse.ConflictingResources.Builder> implements ImportPlaybookResponse.ConflictingResourcesOrBuilderConflicting resources detected during the import process. Only filled when REPORT_CONFLICTS is set in the request and there are conflicts in the display names.
Protobuf type
google.cloud.dialogflow.cx.v3.ImportPlaybookResponse.ConflictingResources
Inheritance
java.lang.Object > AbstractMessageLite.Builder<MessageType,BuilderType> > AbstractMessage.Builder<BuilderType> > GeneratedMessage.Builder > ImportPlaybookResponse.ConflictingResources.BuilderStatic Methods
getDescriptor()
public static final Descriptors.Descriptor getDescriptor()| Returns | |
|---|---|
| Type | Description |
Descriptor |
|
Methods
addAllNestedPlaybookDisplayNames(Iterable<String> values)
public ImportPlaybookResponse.ConflictingResources.Builder addAllNestedPlaybookDisplayNames(Iterable<String> values)Display names of conflicting nested playbooks.
repeated string nested_playbook_display_names = 2;
| Parameter | |
|---|---|
| Name | Description |
values |
Iterable<String>The nestedPlaybookDisplayNames to add. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
addAllToolDisplayNames(Iterable<String> values)
public ImportPlaybookResponse.ConflictingResources.Builder addAllToolDisplayNames(Iterable<String> values)Display names of conflicting tools.
repeated string tool_display_names = 3;
| Parameter | |
|---|---|
| Name | Description |
values |
Iterable<String>The toolDisplayNames to add. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
addNestedPlaybookDisplayNames(String value)
public ImportPlaybookResponse.ConflictingResources.Builder addNestedPlaybookDisplayNames(String value)Display names of conflicting nested playbooks.
repeated string nested_playbook_display_names = 2;
| Parameter | |
|---|---|
| Name | Description |
value |
StringThe nestedPlaybookDisplayNames to add. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
addNestedPlaybookDisplayNamesBytes(ByteString value)
public ImportPlaybookResponse.ConflictingResources.Builder addNestedPlaybookDisplayNamesBytes(ByteString value)Display names of conflicting nested playbooks.
repeated string nested_playbook_display_names = 2;
| Parameter | |
|---|---|
| Name | Description |
value |
ByteStringThe bytes of the nestedPlaybookDisplayNames to add. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
addToolDisplayNames(String value)
public ImportPlaybookResponse.ConflictingResources.Builder addToolDisplayNames(String value)Display names of conflicting tools.
repeated string tool_display_names = 3;
| Parameter | |
|---|---|
| Name | Description |
value |
StringThe toolDisplayNames to add. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
addToolDisplayNamesBytes(ByteString value)
public ImportPlaybookResponse.ConflictingResources.Builder addToolDisplayNamesBytes(ByteString value)Display names of conflicting tools.
repeated string tool_display_names = 3;
| Parameter | |
|---|---|
| Name | Description |
value |
ByteStringThe bytes of the toolDisplayNames to add. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
build()
public ImportPlaybookResponse.ConflictingResources build()| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources |
|
buildPartial()
public ImportPlaybookResponse.ConflictingResources buildPartial()| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources |
|
clear()
public ImportPlaybookResponse.ConflictingResources.Builder clear()| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
|
clearMainPlaybookDisplayName()
public ImportPlaybookResponse.ConflictingResources.Builder clearMainPlaybookDisplayName()Display name of conflicting main playbook.
string main_playbook_display_name = 1;
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
clearNestedPlaybookDisplayNames()
public ImportPlaybookResponse.ConflictingResources.Builder clearNestedPlaybookDisplayNames()Display names of conflicting nested playbooks.
repeated string nested_playbook_display_names = 2;
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
clearToolDisplayNames()
public ImportPlaybookResponse.ConflictingResources.Builder clearToolDisplayNames()Display names of conflicting tools.
repeated string tool_display_names = 3;
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
getDefaultInstanceForType()
public ImportPlaybookResponse.ConflictingResources getDefaultInstanceForType()| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources |
|
getDescriptorForType()
public Descriptors.Descriptor getDescriptorForType()| Returns | |
|---|---|
| Type | Description |
Descriptor |
|
getMainPlaybookDisplayName()
public String getMainPlaybookDisplayName()Display name of conflicting main playbook.
string main_playbook_display_name = 1;
| Returns | |
|---|---|
| Type | Description |
String |
The mainPlaybookDisplayName. |
getMainPlaybookDisplayNameBytes()
public ByteString getMainPlaybookDisplayNameBytes()Display name of conflicting main playbook.
string main_playbook_display_name = 1;
| Returns | |
|---|---|
| Type | Description |
ByteString |
The bytes for mainPlaybookDisplayName. |
getNestedPlaybookDisplayNames(int index)
public String getNestedPlaybookDisplayNames(int index)Display names of conflicting nested playbooks.
repeated string nested_playbook_display_names = 2;
| Parameter | |
|---|---|
| Name | Description |
index |
intThe index of the element to return. |
| Returns | |
|---|---|
| Type | Description |
String |
The nestedPlaybookDisplayNames at the given index. |
getNestedPlaybookDisplayNamesBytes(int index)
public ByteString getNestedPlaybookDisplayNamesBytes(int index)Display names of conflicting nested playbooks.
repeated string nested_playbook_display_names = 2;
| Parameter | |
|---|---|
| Name | Description |
index |
intThe index of the value to return. |
| Returns | |
|---|---|
| Type | Description |
ByteString |
The bytes of the nestedPlaybookDisplayNames at the given index. |
getNestedPlaybookDisplayNamesCount()
public int getNestedPlaybookDisplayNamesCount()Display names of conflicting nested playbooks.
repeated string nested_playbook_display_names = 2;
| Returns | |
|---|---|
| Type | Description |
int |
The count of nestedPlaybookDisplayNames. |
getNestedPlaybookDisplayNamesList()
public ProtocolStringList getNestedPlaybookDisplayNamesList()Display names of conflicting nested playbooks.
repeated string nested_playbook_display_names = 2;
| Returns | |
|---|---|
| Type | Description |
ProtocolStringList |
A list containing the nestedPlaybookDisplayNames. |
getToolDisplayNames(int index)
public String getToolDisplayNames(int index)Display names of conflicting tools.
repeated string tool_display_names = 3;
| Parameter | |
|---|---|
| Name | Description |
index |
intThe index of the element to return. |
| Returns | |
|---|---|
| Type | Description |
String |
The toolDisplayNames at the given index. |
getToolDisplayNamesBytes(int index)
public ByteString getToolDisplayNamesBytes(int index)Display names of conflicting tools.
repeated string tool_display_names = 3;
| Parameter | |
|---|---|
| Name | Description |
index |
intThe index of the value to return. |
| Returns | |
|---|---|
| Type | Description |
ByteString |
The bytes of the toolDisplayNames at the given index. |
getToolDisplayNamesCount()
public int getToolDisplayNamesCount()Display names of conflicting tools.
repeated string tool_display_names = 3;
| Returns | |
|---|---|
| Type | Description |
int |
The count of toolDisplayNames. |
getToolDisplayNamesList()
public ProtocolStringList getToolDisplayNamesList()Display names of conflicting tools.
repeated string tool_display_names = 3;
| Returns | |
|---|---|
| Type | Description |
ProtocolStringList |
A list containing the toolDisplayNames. |
internalGetFieldAccessorTable()
protected GeneratedMessage.FieldAccessorTable internalGetFieldAccessorTable()| Returns | |
|---|---|
| Type | Description |
FieldAccessorTable |
|
isInitialized()
public final boolean isInitialized()| Returns | |
|---|---|
| Type | Description |
boolean |
|
mergeFrom(ImportPlaybookResponse.ConflictingResources other)
public ImportPlaybookResponse.ConflictingResources.Builder mergeFrom(ImportPlaybookResponse.ConflictingResources other)| Parameter | |
|---|---|
| Name | Description |
other |
ImportPlaybookResponse.ConflictingResources |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
|
mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
public ImportPlaybookResponse.ConflictingResources.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)| Parameters | |
|---|---|
| Name | Description |
input |
CodedInputStream |
extensionRegistry |
ExtensionRegistryLite |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
|
| Exceptions | |
|---|---|
| Type | Description |
IOException |
|
mergeFrom(Message other)
public ImportPlaybookResponse.ConflictingResources.Builder mergeFrom(Message other)| Parameter | |
|---|---|
| Name | Description |
other |
Message |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
|
setMainPlaybookDisplayName(String value)
public ImportPlaybookResponse.ConflictingResources.Builder setMainPlaybookDisplayName(String value)Display name of conflicting main playbook.
string main_playbook_display_name = 1;
| Parameter | |
|---|---|
| Name | Description |
value |
StringThe mainPlaybookDisplayName to set. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
setMainPlaybookDisplayNameBytes(ByteString value)
public ImportPlaybookResponse.ConflictingResources.Builder setMainPlaybookDisplayNameBytes(ByteString value)Display name of conflicting main playbook.
string main_playbook_display_name = 1;
| Parameter | |
|---|---|
| Name | Description |
value |
ByteStringThe bytes for mainPlaybookDisplayName to set. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
setNestedPlaybookDisplayNames(int index, String value)
public ImportPlaybookResponse.ConflictingResources.Builder setNestedPlaybookDisplayNames(int index, String value)Display names of conflicting nested playbooks.
repeated string nested_playbook_display_names = 2;
| Parameters | |
|---|---|
| Name | Description |
index |
intThe index to set the value at. |
value |
StringThe nestedPlaybookDisplayNames to set. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |
setToolDisplayNames(int index, String value)
public ImportPlaybookResponse.ConflictingResources.Builder setToolDisplayNames(int index, String value)Display names of conflicting tools.
repeated string tool_display_names = 3;
| Parameters | |
|---|---|
| Name | Description |
index |
intThe index to set the value at. |
value |
StringThe toolDisplayNames to set. |
| Returns | |
|---|---|
| Type | Description |
ImportPlaybookResponse.ConflictingResources.Builder |
This builder for chaining. |