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public static final class CompensationInfo.CompensationRange.Builder extends GeneratedMessage.Builder<CompensationInfo.CompensationRange.Builder> implements CompensationInfo.CompensationRangeOrBuilderCompensation range.
Protobuf type google.cloud.talent.v4.CompensationInfo.CompensationRange
Inheritance
java.lang.Object > AbstractMessageLite.Builder<MessageType,BuilderType> > AbstractMessage.Builder<BuilderType> > GeneratedMessage.Builder > CompensationInfo.CompensationRange.BuilderImplements
CompensationInfo.CompensationRangeOrBuilderStatic Methods
getDescriptor()
public static final Descriptors.Descriptor getDescriptor()| Returns | |
|---|---|
| Type | Description |
Descriptor |
|
Methods
build()
public CompensationInfo.CompensationRange build()| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange |
|
buildPartial()
public CompensationInfo.CompensationRange buildPartial()| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange |
|
clear()
public CompensationInfo.CompensationRange.Builder clear()| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
clearMaxCompensation()
public CompensationInfo.CompensationRange.Builder clearMaxCompensation()The maximum amount of compensation. If left empty, the value is set to a maximal compensation value and the currency code is set to match the currency code of min_compensation.
.google.type.Money max_compensation = 2;
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
clearMinCompensation()
public CompensationInfo.CompensationRange.Builder clearMinCompensation()The minimum amount of compensation. If left empty, the value is set to zero and the currency code is set to match the currency code of max_compensation.
.google.type.Money min_compensation = 1;
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
getDefaultInstanceForType()
public CompensationInfo.CompensationRange getDefaultInstanceForType()| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange |
|
getDescriptorForType()
public Descriptors.Descriptor getDescriptorForType()| Returns | |
|---|---|
| Type | Description |
Descriptor |
|
getMaxCompensation()
public Money getMaxCompensation()The maximum amount of compensation. If left empty, the value is set to a maximal compensation value and the currency code is set to match the currency code of min_compensation.
.google.type.Money max_compensation = 2;
| Returns | |
|---|---|
| Type | Description |
com.google.type.Money |
The maxCompensation. |
getMaxCompensationBuilder()
public Money.Builder getMaxCompensationBuilder()The maximum amount of compensation. If left empty, the value is set to a maximal compensation value and the currency code is set to match the currency code of min_compensation.
.google.type.Money max_compensation = 2;
| Returns | |
|---|---|
| Type | Description |
com.google.type.Money.Builder |
|
getMaxCompensationOrBuilder()
public MoneyOrBuilder getMaxCompensationOrBuilder()The maximum amount of compensation. If left empty, the value is set to a maximal compensation value and the currency code is set to match the currency code of min_compensation.
.google.type.Money max_compensation = 2;
| Returns | |
|---|---|
| Type | Description |
com.google.type.MoneyOrBuilder |
|
getMinCompensation()
public Money getMinCompensation()The minimum amount of compensation. If left empty, the value is set to zero and the currency code is set to match the currency code of max_compensation.
.google.type.Money min_compensation = 1;
| Returns | |
|---|---|
| Type | Description |
com.google.type.Money |
The minCompensation. |
getMinCompensationBuilder()
public Money.Builder getMinCompensationBuilder()The minimum amount of compensation. If left empty, the value is set to zero and the currency code is set to match the currency code of max_compensation.
.google.type.Money min_compensation = 1;
| Returns | |
|---|---|
| Type | Description |
com.google.type.Money.Builder |
|
getMinCompensationOrBuilder()
public MoneyOrBuilder getMinCompensationOrBuilder()The minimum amount of compensation. If left empty, the value is set to zero and the currency code is set to match the currency code of max_compensation.
.google.type.Money min_compensation = 1;
| Returns | |
|---|---|
| Type | Description |
com.google.type.MoneyOrBuilder |
|
hasMaxCompensation()
public boolean hasMaxCompensation()The maximum amount of compensation. If left empty, the value is set to a maximal compensation value and the currency code is set to match the currency code of min_compensation.
.google.type.Money max_compensation = 2;
| Returns | |
|---|---|
| Type | Description |
boolean |
Whether the maxCompensation field is set. |
hasMinCompensation()
public boolean hasMinCompensation()The minimum amount of compensation. If left empty, the value is set to zero and the currency code is set to match the currency code of max_compensation.
.google.type.Money min_compensation = 1;
| Returns | |
|---|---|
| Type | Description |
boolean |
Whether the minCompensation field is set. |
internalGetFieldAccessorTable()
protected GeneratedMessage.FieldAccessorTable internalGetFieldAccessorTable()| Returns | |
|---|---|
| Type | Description |
FieldAccessorTable |
|
isInitialized()
public final boolean isInitialized()| Returns | |
|---|---|
| Type | Description |
boolean |
|
mergeFrom(CompensationInfo.CompensationRange other)
public CompensationInfo.CompensationRange.Builder mergeFrom(CompensationInfo.CompensationRange other)| Parameter | |
|---|---|
| Name | Description |
other |
CompensationInfo.CompensationRange |
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
public CompensationInfo.CompensationRange.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)| Parameters | |
|---|---|
| Name | Description |
input |
CodedInputStream |
extensionRegistry |
ExtensionRegistryLite |
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
| Exceptions | |
|---|---|
| Type | Description |
IOException |
|
mergeFrom(Message other)
public CompensationInfo.CompensationRange.Builder mergeFrom(Message other)| Parameter | |
|---|---|
| Name | Description |
other |
Message |
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
mergeMaxCompensation(Money value)
public CompensationInfo.CompensationRange.Builder mergeMaxCompensation(Money value)The maximum amount of compensation. If left empty, the value is set to a maximal compensation value and the currency code is set to match the currency code of min_compensation.
.google.type.Money max_compensation = 2;
| Parameter | |
|---|---|
| Name | Description |
value |
com.google.type.Money |
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
mergeMinCompensation(Money value)
public CompensationInfo.CompensationRange.Builder mergeMinCompensation(Money value)The minimum amount of compensation. If left empty, the value is set to zero and the currency code is set to match the currency code of max_compensation.
.google.type.Money min_compensation = 1;
| Parameter | |
|---|---|
| Name | Description |
value |
com.google.type.Money |
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
setMaxCompensation(Money value)
public CompensationInfo.CompensationRange.Builder setMaxCompensation(Money value)The maximum amount of compensation. If left empty, the value is set to a maximal compensation value and the currency code is set to match the currency code of min_compensation.
.google.type.Money max_compensation = 2;
| Parameter | |
|---|---|
| Name | Description |
value |
com.google.type.Money |
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
setMaxCompensation(Money.Builder builderForValue)
public CompensationInfo.CompensationRange.Builder setMaxCompensation(Money.Builder builderForValue)The maximum amount of compensation. If left empty, the value is set to a maximal compensation value and the currency code is set to match the currency code of min_compensation.
.google.type.Money max_compensation = 2;
| Parameter | |
|---|---|
| Name | Description |
builderForValue |
com.google.type.Money.Builder |
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
setMinCompensation(Money value)
public CompensationInfo.CompensationRange.Builder setMinCompensation(Money value)The minimum amount of compensation. If left empty, the value is set to zero and the currency code is set to match the currency code of max_compensation.
.google.type.Money min_compensation = 1;
| Parameter | |
|---|---|
| Name | Description |
value |
com.google.type.Money |
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|
setMinCompensation(Money.Builder builderForValue)
public CompensationInfo.CompensationRange.Builder setMinCompensation(Money.Builder builderForValue)The minimum amount of compensation. If left empty, the value is set to zero and the currency code is set to match the currency code of max_compensation.
.google.type.Money min_compensation = 1;
| Parameter | |
|---|---|
| Name | Description |
builderForValue |
com.google.type.Money.Builder |
| Returns | |
|---|---|
| Type | Description |
CompensationInfo.CompensationRange.Builder |
|