Enum Moods.Mood (0.8.0)

public enum Moods.Mood extends Enum<Moods.Mood> implements ProtocolMessageEnum

The mood.

Protobuf enum google.devicesandservices.health.v4.Moods.Mood

Implements

ProtocolMessageEnum

Static Fields

Name Description
ACCOMPLISHED

Accomplished.

ACCOMPLISHED = 54;

ACCOMPLISHED_VALUE

Accomplished.

ACCOMPLISHED = 54;

AFRAID

Afraid.

AFRAID = 44;

AFRAID_VALUE

Afraid.

AFRAID = 44;

AMAZED

Amazed.

AMAZED = 1;

AMAZED_VALUE

Amazed.

AMAZED = 1;

AMUSED

Amused.

AMUSED = 2;

AMUSED_VALUE

Amused.

AMUSED = 2;

ANGRY

Angry.

ANGRY = 3;

ANGRY_VALUE

Angry.

ANGRY = 3;

ANNOYED

Annoyed.

ANNOYED = 4;

ANNOYED_VALUE

Annoyed.

ANNOYED = 4;

ANXIOUS

Anxious.

ANXIOUS = 5;

ANXIOUS_VALUE

Anxious.

ANXIOUS = 5;

ASHAMED

Ashamed.

ASHAMED = 14;

ASHAMED_VALUE

Ashamed.

ASHAMED = 14;

AWESTRUCK

Awestruck.

AWESTRUCK = 51;

AWESTRUCK_VALUE

Awestruck.

AWESTRUCK = 51;

BITTER

Bitter.

BITTER = 47;

BITTER_VALUE

Bitter.

BITTER = 47;

BORED

Bored.

BORED = 46;

BORED_VALUE

Bored.

BORED = 46;

BRAVE

Brave.

BRAVE = 15;

BRAVE_VALUE

Brave.

BRAVE = 15;

CALM

Calm.

CALM = 12;

CALM_VALUE

Calm.

CALM = 12;

COMPASSIONATE

Compassionate.

COMPASSIONATE = 56;

COMPASSIONATE_VALUE

Compassionate.

COMPASSIONATE = 56;

CONFIDENT

Confident.

CONFIDENT = 16;

CONFIDENT_VALUE

Confident.

CONFIDENT = 16;

CONFUSED

Confused.

CONFUSED = 49;

CONFUSED_VALUE

Confused.

CONFUSED = 49;

CONTENT

Content.

CONTENT = 7;

CONTENT_VALUE

Content.

CONTENT = 7;

CURIOUS

Curious.

CURIOUS = 50;

CURIOUS_VALUE

Curious.

CURIOUS = 50;

DEPRESSED

Depressed.

DEPRESSED = 57;

DEPRESSED_VALUE

Depressed.

DEPRESSED = 57;

DISAPPOINTED

Disappointed.

DISAPPOINTED = 17;

DISAPPOINTED_VALUE

Disappointed.

DISAPPOINTED = 17;

DISCOURAGED

Discouraged.

DISCOURAGED = 18;

DISCOURAGED_VALUE

Discouraged.

DISCOURAGED = 18;

DISGUSTED

Disgusted.

DISGUSTED = 19;

DISGUSTED_VALUE

Disgusted.

DISGUSTED = 19;

DRAINED

Drained.

DRAINED = 20;

DRAINED_VALUE

Drained.

DRAINED = 20;

EMBARRASSED

Embarrassed.

EMBARRASSED = 21;

EMBARRASSED_VALUE

Embarrassed.

EMBARRASSED = 21;

ENERGIZED

Energized.

ENERGIZED = 39;

ENERGIZED_VALUE

Energized.

ENERGIZED = 39;

ENVIOUS

Envious.

ENVIOUS = 48;

ENVIOUS_VALUE

Envious.

ENVIOUS = 48;

EXCITED

Excited.

EXCITED = 11;

EXCITED_VALUE

Excited.

EXCITED = 11;

FATIGUED

Fatigued.

FATIGUED = 40;

FATIGUED_VALUE

Fatigued.

FATIGUED = 40;

FRUSTRATED

Frustrated.

FRUSTRATED = 10;

FRUSTRATED_VALUE

Frustrated.

FRUSTRATED = 10;

GOOD

Good.

GOOD = 58;

GOOD_VALUE

Good.

GOOD = 58;

GRATEFUL

Grateful.

GRATEFUL = 22;

GRATEFUL_VALUE

Grateful.

GRATEFUL = 22;

GUILTY

Guilty.

GUILTY = 23;

GUILTY_VALUE

Guilty.

GUILTY = 23;

HAPPY

Happy.

HAPPY = 6;

HAPPY_VALUE

Happy.

HAPPY = 6;

HOPEFUL

Hopeful.

HOPEFUL = 24;

HOPEFUL_VALUE

Hopeful.

HOPEFUL = 24;

HOPELESS

Hopeless.

HOPELESS = 25;

HOPELESS_VALUE

Hopeless.

HOPELESS = 25;

HURTING

Hurting.

HURTING = 45;

HURTING_VALUE

Hurting.

HURTING = 45;

INDIFFERENT

Indifferent.

INDIFFERENT = 26;

INDIFFERENT_VALUE

Indifferent.

INDIFFERENT = 26;

INSPIRED

Inspired.

INSPIRED = 52;

INSPIRED_VALUE

Inspired.

INSPIRED = 52;

IRRITATED

Irritated.

IRRITATED = 27;

IRRITATED_VALUE

Irritated.

IRRITATED = 27;

JEALOUS

Jealous.

JEALOUS = 28;

JEALOUS_VALUE

Jealous.

JEALOUS = 28;

JOYFUL

Joyful.

JOYFUL = 29;

JOYFUL_VALUE

Joyful.

JOYFUL = 29;

LONELY

Lonely.

LONELY = 30;

LONELY_VALUE

Lonely.

LONELY = 30;

LONGING

Longing.

LONGING = 53;

LONGING_VALUE

Longing.

LONGING = 53;

LOVING

Loving.

LOVING = 55;

LOVING_VALUE

Loving.

LOVING = 55;

LOW_ENERGY

Low energy.

LOW_ENERGY = 59;

LOW_ENERGY_VALUE

Low energy.

LOW_ENERGY = 59;

MOOD_UNSPECIFIED

Unspecified mood.

MOOD_UNSPECIFIED = 0;

MOOD_UNSPECIFIED_VALUE

Unspecified mood.

MOOD_UNSPECIFIED = 0;

NEUTRAL

Neutral.

NEUTRAL = 43;

NEUTRAL_VALUE

Neutral.

NEUTRAL = 43;

OBSESSIVE_THOUGHTS

Obsessive thoughts.

OBSESSIVE_THOUGHTS = 60;

OBSESSIVE_THOUGHTS_VALUE

Obsessive thoughts.

OBSESSIVE_THOUGHTS = 60;

OVERWHELMED

Overwhelmed.

OVERWHELMED = 31;

OVERWHELMED_VALUE

Overwhelmed.

OVERWHELMED = 31;

PANIC

Panic.

PANIC = 61;

PANIC_VALUE

Panic.

PANIC = 61;

PASSIONATE

Passionate.

PASSIONATE = 32;

PASSIONATE_VALUE

Passionate.

PASSIONATE = 32;

PEACEFUL

Peaceful.

PEACEFUL = 33;

PEACEFUL_VALUE

Peaceful.

PEACEFUL = 33;

PLAYFUL

Playful.

PLAYFUL = 62;

PLAYFUL_VALUE

Playful.

PLAYFUL = 62;

PLEASED

Pleased.

PLEASED = 63;

PLEASED_VALUE

Pleased.

PLEASED = 63;

PROUD

Proud.

PROUD = 34;

PROUD_VALUE

Proud.

PROUD = 34;

RELIEVED

Relieved.

RELIEVED = 35;

RELIEVED_VALUE

Relieved.

RELIEVED = 35;

SAD

Sad.

SAD = 8;

SAD_VALUE

Sad.

SAD = 8;

SATISFIED

Satisfied.

SATISFIED = 36;

SATISFIED_VALUE

Satisfied.

SATISFIED = 36;

SCARED

Scared.

SCARED = 37;

SCARED_VALUE

Scared.

SCARED = 37;

SENSITIVE

Sensitive.

SENSITIVE = 64;

SENSITIVE_VALUE

Sensitive.

SENSITIVE = 64;

SLEEPY

Sleepy.

SLEEPY = 65;

SLEEPY_VALUE

Sleepy.

SLEEPY = 65;

STRESSED

Stressed.

STRESSED = 13;

STRESSED_VALUE

Stressed.

STRESSED = 13;

SURPRISED

Surprised.

SURPRISED = 38;

SURPRISED_VALUE

Surprised.

SURPRISED = 38;

SWINGS

Mood swings.

SWINGS = 66;

SWINGS_VALUE

Mood swings.

SWINGS = 66;

UNHAPPY

Unhappy.

UNHAPPY = 67;

UNHAPPY_VALUE

Unhappy.

UNHAPPY = 67;

UNRECOGNIZED
VERY_CALM

Very calm.

VERY_CALM = 41;

VERY_CALM_VALUE

Very calm.

VERY_CALM = 41;

VERY_SELF_CRITICAL

Very self-critical.

VERY_SELF_CRITICAL = 68;

VERY_SELF_CRITICAL_VALUE

Very self-critical.

VERY_SELF_CRITICAL = 68;

VERY_STRESSED

Very stressed.

VERY_STRESSED = 42;

VERY_STRESSED_VALUE

Very stressed.

VERY_STRESSED = 42;

WORRIED

Worried.

WORRIED = 9;

WORRIED_VALUE

Worried.

WORRIED = 9;

Static Methods

Name Description
forNumber(int value)
getDescriptor()
internalGetValueMap()
valueOf(Descriptors.EnumValueDescriptor desc)
valueOf(int value)

Deprecated. Use #forNumber(int) instead.

valueOf(String name)
values()

Methods

Name Description
getDescriptorForType()
getNumber()
getValueDescriptor()