This document describes how to send audio and video streams to the Live API for real-time, bidirectional communication with Gemini models. Learn how to configure and transmit audio and video data to build dynamic and interactive applications.
Send audio streams
Implementing real-time audio requires strict adherence to sample rate specifications and careful buffer management to ensure low latency and natural interruptibility.
The Live API supports the following audio formats:
- Input audio: Raw 16-bit PCM audio at 16 kHz, little-endian
- Output audio: Raw 16-bit PCM audio at 24 kHz, little-endian
The following code sample shows you how to send streaming audio data:
import asyncio
# Assumes session is an active Live API session
# and chunk_data contains bytes of raw 16-bit PCM audio at 16 kHz.
from google.genai import types
# Send audio input data in chunks
await session.send_realtime_input(
audio=types.Blob(data=chunk_data, mime_type="audio/pcm;rate=16000")
)
The client must maintain a playback buffer. The server streams audio in chunks
within server_content messages. The client's responsibility is to decode,
buffer, and play the data.
The following code sample shows you how to process streaming audio data:
import asyncio
# Assumes session is an active Live API session
# and audio_queue is an asyncio.Queue for buffering audio for playback.
import numpy as np
async for msg in session.receive():
server_content = msg.server_content
if server_content:
# 1. Handle Interruption
if server_content.interrupted:
print("\n[Interrupted] Flushing buffer...")
# Clear the Python queue
while not audio_queue.empty():
try: audio_queue.get_nowait()
except asyncio.QueueEmpty: break
# Send signal to worker to reset hardware buffers if needed
await audio_queue.put(None)
continue
# 2. Process Audio chunks
if server_content.model_turn:
for part in server_content.model_turn.parts:
if part.inline_data:
# Add PCM data to playback queue
await audio_queue.put(np.frombuffer(part.inline_data.data, dtype='int16'))
Send video streams
Video streaming provides visual context. The Live API expects a sequence of discrete image frames and supports video frames input at 1 FPS. For best results, use native 768x768 resolution at 1 FPS.
The following code sample shows you how to send streaming video data:
import asyncio
# Assumes session is an active Live API session
# and chunk_data contains bytes of a JPEG image.
from google.genai import types
# Send video input data in chunks
await session.send_realtime_input(
media=types.Blob(data=chunk_data, mime_type="image/jpeg")
)
The client implementation captures a frame from the video feed, encodes it as a
JPEG blob, and transmits it using the realtime_input message structure.
import cv2
import asyncio
from google.genai import types
async def send_video_stream(session):
# Open webcam
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if not ret: break
# 1. Resize to optimal resolution (768x768 max)
frame = cv2.resize(frame, (768, 768))
# 2. Encode as JPEG
_, buffer = cv2.imencode('.jpg', frame,)
# 3. Send as realtime input
await session.send_realtime_input(
media=types.Blob(data=buffer.tobytes(), mime_type="image/jpeg")
)
# 4. Wait 1 second (1 FPS)
await asyncio.sleep(1.0)
cap.release()
Configure media resolution
You can specify the resolution for input media by setting the
media_resolution field in the session configuration. Lower resolution
reduces token usage and latency, while higher resolution improves detail
recognition. Supported values include low, medium, and high.
config = {
"response_modalities": ["audio"],
"media_resolution": "low",
}