Represents a GameServerConfig.
Package
@google-cloud/game-serversConstructors
(constructor)(properties)
constructor(properties?: google.cloud.gaming.v1.IGameServerConfig);Constructs a new GameServerConfig.
| Parameter | |
|---|---|
| Name | Description |
properties |
IGameServerConfig
Properties to set |
Properties
createTime
public createTime?: (google.protobuf.ITimestamp|null);GameServerConfig createTime.
description
public description: string;GameServerConfig description.
fleetConfigs
public fleetConfigs: google.cloud.gaming.v1.IFleetConfig[];GameServerConfig fleetConfigs.
labels
public labels: { [k: string]: string };GameServerConfig labels.
name
public name: string;GameServerConfig name.
scalingConfigs
public scalingConfigs: google.cloud.gaming.v1.IScalingConfig[];GameServerConfig scalingConfigs.
updateTime
public updateTime?: (google.protobuf.ITimestamp|null);GameServerConfig updateTime.
Methods
create(properties)
public static create(properties?: google.cloud.gaming.v1.IGameServerConfig): google.cloud.gaming.v1.GameServerConfig;Creates a new GameServerConfig instance using the specified properties.
| Parameter | |
|---|---|
| Name | Description |
properties |
IGameServerConfig
Properties to set |
| Returns | |
|---|---|
| Type | Description |
google.cloud.gaming.v1.GameServerConfig |
GameServerConfig instance |
decode(reader, length)
public static decode(reader: ($protobuf.Reader|Uint8Array), length?: number): google.cloud.gaming.v1.GameServerConfig;Decodes a GameServerConfig message from the specified reader or buffer.
| Parameters | |
|---|---|
| Name | Description |
reader |
($protobuf.Reader|Uint8Array)
Reader or buffer to decode from |
length |
number
Message length if known beforehand |
| Returns | |
|---|---|
| Type | Description |
google.cloud.gaming.v1.GameServerConfig |
GameServerConfig |
decodeDelimited(reader)
public static decodeDelimited(reader: ($protobuf.Reader|Uint8Array)): google.cloud.gaming.v1.GameServerConfig;Decodes a GameServerConfig message from the specified reader or buffer, length delimited.
| Parameter | |
|---|---|
| Name | Description |
reader |
($protobuf.Reader|Uint8Array)
Reader or buffer to decode from |
| Returns | |
|---|---|
| Type | Description |
google.cloud.gaming.v1.GameServerConfig |
GameServerConfig |
encode(message, writer)
public static encode(message: google.cloud.gaming.v1.IGameServerConfig, writer?: $protobuf.Writer): $protobuf.Writer;Encodes the specified GameServerConfig message. Does not implicitly messages.
| Parameters | |
|---|---|
| Name | Description |
message |
IGameServerConfig
GameServerConfig message or plain object to encode |
writer |
$protobuf.Writer
Writer to encode to |
| Returns | |
|---|---|
| Type | Description |
$protobuf.Writer |
Writer |
encodeDelimited(message, writer)
public static encodeDelimited(message: google.cloud.gaming.v1.IGameServerConfig, writer?: $protobuf.Writer): $protobuf.Writer;Encodes the specified GameServerConfig message, length delimited. Does not implicitly messages.
| Parameters | |
|---|---|
| Name | Description |
message |
IGameServerConfig
GameServerConfig message or plain object to encode |
writer |
$protobuf.Writer
Writer to encode to |
| Returns | |
|---|---|
| Type | Description |
$protobuf.Writer |
Writer |
fromObject(object)
public static fromObject(object: { [k: string]: any }): google.cloud.gaming.v1.GameServerConfig;Creates a GameServerConfig message from a plain object. Also converts values to their respective internal types.
| Parameter | |
|---|---|
| Name | Description |
object |
{ [k: string]: any }
Plain object |
| Returns | |
|---|---|
| Type | Description |
google.cloud.gaming.v1.GameServerConfig |
GameServerConfig |
getTypeUrl(typeUrlPrefix)
public static getTypeUrl(typeUrlPrefix?: string): string;Gets the default type url for GameServerConfig
| Parameter | |
|---|---|
| Name | Description |
typeUrlPrefix |
string
your custom typeUrlPrefix(default "type.googleapis.com") |
| Returns | |
|---|---|
| Type | Description |
string |
The default type url |
toJSON()
public toJSON(): { [k: string]: any };Converts this GameServerConfig to JSON.
| Returns | |
|---|---|
| Type | Description |
{ [k: string]: any } |
JSON object |
toObject(message, options)
public static toObject(message: google.cloud.gaming.v1.GameServerConfig, options?: $protobuf.IConversionOptions): { [k: string]: any };Creates a plain object from a GameServerConfig message. Also converts values to other types if specified.
| Parameters | |
|---|---|
| Name | Description |
message |
google.cloud.gaming.v1.GameServerConfig
GameServerConfig |
options |
$protobuf.IConversionOptions
Conversion options |
| Returns | |
|---|---|
| Type | Description |
{ [k: string]: any } |
Plain object |
verify(message)
public static verify(message: { [k: string]: any }): (string|null);Verifies a GameServerConfig message.
| Parameter | |
|---|---|
| Name | Description |
message |
{ [k: string]: any }
Plain object to verify |
| Returns | |
|---|---|
| Type | Description |
(string|null) |
|