An idiomatic C++ client library for the Workload Manager API.
Workload Manager is a service that provides tooling for enterprise workloads to automate the deployment and validation of your workloads against best practices and recommendations.
While this library is GA, please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.
Quickstart
The following shows the code that you'll run in the google/cloud/workloadmanager/quickstart/ directory, which should give you a taste of the Workload Manager API C++ client library API.
#include "google/cloud/workloadmanager/v1/workload_manager_client.h"
#include "google/cloud/location.h"
#include <iostream>
int main(int argc, char* argv[]) try {
if (argc != 3) {
std::cerr << "Usage: " << argv[0] << " project-id location-id\n";
return 1;
}
auto const location = google::cloud::Location(argv[1], argv[2]);
namespace workloadmanager = ::google::cloud::workloadmanager_v1;
auto client = workloadmanager::WorkloadManagerClient(
workloadmanager::MakeWorkloadManagerConnection());
for (auto r : client.ListEvaluations(location.FullName())) {
if (!r) throw std::move(r).status();
std::cout << r->DebugString() << "\n";
}
return 0;
} catch (google::cloud::Status const& status) {
std::cerr << "google::cloud::Status thrown: " << status << "\n";
return 1;
}
Main classes
The main class in this library is workloadmanager_v1::WorkloadManagerClient. All RPCs are exposed as member functions of this class. Other classes provide helpers, configuration parameters, and infrastructure to mock workloadmanager_v1::WorkloadManagerClient when testing your application.
More Information
- Error Handling - describes how the library reports errors.
- How to Override the Default Endpoint - describes how to override the default endpoint.
- How to Override the Authentication Credentials - describes how to change the authentication credentials used by the library.
- Override Retry, Backoff, and Idempotency Policies - describes how to change the default retry policies.
- Environment Variables - describes environment variables that can configure the behavior of the library.
- How to Override the Default Universe Domain - describes how to override the default universe domain.