Skip to main content
Google Cloud Documentation
Documentation Technology areas
  • AI and ML
  • Application development
  • Application hosting
  • Compute
  • Data analytics and pipelines
  • Databases
  • Distributed, hybrid, and multicloud
  • Generative AI
  • Industry solutions
  • Networking
  • Observability and monitoring
  • Security
  • Storage
Cross-product tools
  • Access and resources management
  • Costs and usage management
  • Google Cloud SDK, languages, frameworks, and tools
  • Infrastructure as code
  • Migration
/
Console
  • English
  • Deutsch
  • Español – América Latina
  • Français
  • Português – Brasil
  • 中文 – 简体
  • 日本語
  • 한국어
Sign in
  • C++
  • Documentation
  • Reference
Start free
Overview Guides Reference Samples
Google Cloud Documentation
  • Documentation
    • Overview
    • Guides
    • Reference
    • Samples
  • Technology areas
    • More
  • Cross-product tools
    • More
  • Console
  • Overview
  • Library reference docs
  • Game Services API C++ Client Library
  • In-Depth Topics
    • Environment Variables
    • How to Override the Authentication Credentials
    • How to Override the Default Endpoint
    • Override Retry, Backoff, and Idempotency Policies
    • Override gameservices_v1::GameServerClustersServiceClient Retry Policies
    • Override gameservices_v1::GameServerConfigsServiceClient Retry Policies
    • Override gameservices_v1::GameServerDeploymentsServiceClient Retry Policies
    • Override gameservices_v1::RealmsServiceClient Retry Policies
  • Modules
    • Game Services API Configuration Options
  • Namespaces
    • google::cloud::gameservices
      • Overview
    • google::cloud::gameservices_mocks
      • Overview
    • google::cloud::gameservices_v1
      • Overview
      • Classes
        • GameServerClustersServiceClient
          • Overview
          • Constructors
            • GameServerClustersServiceClient(GameServerClustersServiceClient const &)
            • GameServerClustersServiceClient(GameServerClustersServiceClient &&)
            • GameServerClustersServiceClient(std::shared_ptr< GameServerClustersServiceConnection >, Options)
          • Operators
            • operator=(GameServerClustersServiceClient const &)
            • operator=(GameServerClustersServiceClient &&)
            • operator==(GameServerClustersServiceClient const &, GameServerClustersServiceClient const &)
            • operator!=(GameServerClustersServiceClient const &, GameServerClustersServiceClient const &)
          • Functions
            • ListGameServerClusters(std::string const &, Options)
            • ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest, Options)
            • GetGameServerCluster(std::string const &, Options)
            • GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &, Options)
            • CreateGameServerCluster(std::string const &, google::cloud::gaming::v1::GameServerCluster const &, std::string const &, Options)
            • CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &, Options)
            • PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &, Options)
            • DeleteGameServerCluster(std::string const &, Options)
            • DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &, Options)
            • PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &, Options)
            • UpdateGameServerCluster(google::cloud::gaming::v1::GameServerCluster const &, google::protobuf::FieldMask const &, Options)
            • UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &, Options)
            • PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &, Options)
        • GameServerClustersServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest)
            • virtual GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &)
            • virtual CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &)
            • virtual PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &)
            • virtual DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &)
            • virtual PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &)
            • virtual UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &)
            • virtual PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &)
        • GameServerClustersServiceConnectionIdempotencyPolicy
          • Overview
          • Functions
            • virtual clone() const
            • virtual ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest)
            • virtual GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &)
            • virtual CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &)
            • virtual PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &)
            • virtual DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &)
            • virtual PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &)
            • virtual UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &)
            • virtual PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &)
        • GameServerConfigsServiceClient
          • Overview
          • Constructors
            • GameServerConfigsServiceClient(GameServerConfigsServiceClient const &)
            • GameServerConfigsServiceClient(GameServerConfigsServiceClient &&)
            • GameServerConfigsServiceClient(std::shared_ptr< GameServerConfigsServiceConnection >, Options)
          • Operators
            • operator=(GameServerConfigsServiceClient const &)
            • operator=(GameServerConfigsServiceClient &&)
            • operator==(GameServerConfigsServiceClient const &, GameServerConfigsServiceClient const &)
            • operator!=(GameServerConfigsServiceClient const &, GameServerConfigsServiceClient const &)
          • Functions
            • ListGameServerConfigs(std::string const &, Options)
            • ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest, Options)
            • GetGameServerConfig(std::string const &, Options)
            • GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &, Options)
            • CreateGameServerConfig(std::string const &, google::cloud::gaming::v1::GameServerConfig const &, Options)
            • CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &, Options)
            • DeleteGameServerConfig(std::string const &, Options)
            • DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &, Options)
        • GameServerConfigsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest)
            • virtual GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &)
            • virtual CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &)
            • virtual DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &)
        • GameServerConfigsServiceConnectionIdempotencyPolicy
          • Overview
          • Functions
            • virtual clone() const
            • virtual ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest)
            • virtual GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &)
            • virtual CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &)
            • virtual DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &)
        • GameServerDeploymentsServiceClient
          • Overview
          • Constructors
            • GameServerDeploymentsServiceClient(GameServerDeploymentsServiceClient const &)
            • GameServerDeploymentsServiceClient(GameServerDeploymentsServiceClient &&)
            • GameServerDeploymentsServiceClient(std::shared_ptr< GameServerDeploymentsServiceConnection >, Options)
          • Operators
            • operator=(GameServerDeploymentsServiceClient const &)
            • operator=(GameServerDeploymentsServiceClient &&)
            • operator==(GameServerDeploymentsServiceClient const &, GameServerDeploymentsServiceClient const &)
            • operator!=(GameServerDeploymentsServiceClient const &, GameServerDeploymentsServiceClient const &)
          • Functions
            • ListGameServerDeployments(std::string const &, Options)
            • ListGameServerDeployments(google::cloud::gaming::v1::ListGameServerDeploymentsRequest, Options)
            • GetGameServerDeployment(std::string const &, Options)
            • GetGameServerDeployment(google::cloud::gaming::v1::GetGameServerDeploymentRequest const &, Options)
            • CreateGameServerDeployment(std::string const &, google::cloud::gaming::v1::GameServerDeployment const &, Options)
            • CreateGameServerDeployment(google::cloud::gaming::v1::CreateGameServerDeploymentRequest const &, Options)
            • DeleteGameServerDeployment(std::string const &, Options)
            • DeleteGameServerDeployment(google::cloud::gaming::v1::DeleteGameServerDeploymentRequest const &, Options)
            • UpdateGameServerDeployment(google::cloud::gaming::v1::GameServerDeployment const &, google::protobuf::FieldMask const &, Options)
            • UpdateGameServerDeployment(google::cloud::gaming::v1::UpdateGameServerDeploymentRequest const &, Options)
            • GetGameServerDeploymentRollout(std::string const &, Options)
            • GetGameServerDeploymentRollout(google::cloud::gaming::v1::GetGameServerDeploymentRolloutRequest const &, Options)
            • UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::GameServerDeploymentRollout const &, google::protobuf::FieldMask const &, Options)
            • UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::UpdateGameServerDeploymentRolloutRequest const &, Options)
            • PreviewGameServerDeploymentRollout(google::cloud::gaming::v1::PreviewGameServerDeploymentRolloutRequest const &, Options)
            • FetchDeploymentState(google::cloud::gaming::v1::FetchDeploymentStateRequest const &, Options)
        • GameServerDeploymentsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerDeployments(google::cloud::gaming::v1::ListGameServerDeploymentsRequest)
            • virtual GetGameServerDeployment(google::cloud::gaming::v1::GetGameServerDeploymentRequest const &)
            • virtual CreateGameServerDeployment(google::cloud::gaming::v1::CreateGameServerDeploymentRequest const &)
            • virtual DeleteGameServerDeployment(google::cloud::gaming::v1::DeleteGameServerDeploymentRequest const &)
            • virtual UpdateGameServerDeployment(google::cloud::gaming::v1::UpdateGameServerDeploymentRequest const &)
            • virtual GetGameServerDeploymentRollout(google::cloud::gaming::v1::GetGameServerDeploymentRolloutRequest const &)
            • virtual UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::UpdateGameServerDeploymentRolloutRequest const &)
            • virtual PreviewGameServerDeploymentRollout(google::cloud::gaming::v1::PreviewGameServerDeploymentRolloutRequest const &)
            • virtual FetchDeploymentState(google::cloud::gaming::v1::FetchDeploymentStateRequest const &)
        • GameServerDeploymentsServiceConnectionIdempotencyPolicy
          • Overview
          • Functions
            • virtual clone() const
            • virtual ListGameServerDeployments(google::cloud::gaming::v1::ListGameServerDeploymentsRequest)
            • virtual GetGameServerDeployment(google::cloud::gaming::v1::GetGameServerDeploymentRequest const &)
            • virtual CreateGameServerDeployment(google::cloud::gaming::v1::CreateGameServerDeploymentRequest const &)
            • virtual DeleteGameServerDeployment(google::cloud::gaming::v1::DeleteGameServerDeploymentRequest const &)
            • virtual UpdateGameServerDeployment(google::cloud::gaming::v1::UpdateGameServerDeploymentRequest const &)
            • virtual GetGameServerDeploymentRollout(google::cloud::gaming::v1::GetGameServerDeploymentRolloutRequest const &)
            • virtual UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::UpdateGameServerDeploymentRolloutRequest const &)
            • virtual PreviewGameServerDeploymentRollout(google::cloud::gaming::v1::PreviewGameServerDeploymentRolloutRequest const &)
            • virtual FetchDeploymentState(google::cloud::gaming::v1::FetchDeploymentStateRequest const &)
        • RealmsServiceClient
          • Overview
          • Constructors
            • RealmsServiceClient(RealmsServiceClient const &)
            • RealmsServiceClient(RealmsServiceClient &&)
            • RealmsServiceClient(std::shared_ptr< RealmsServiceConnection >, Options)
          • Operators
            • operator=(RealmsServiceClient const &)
            • operator=(RealmsServiceClient &&)
            • operator==(RealmsServiceClient const &, RealmsServiceClient const &)
            • operator!=(RealmsServiceClient const &, RealmsServiceClient const &)
          • Functions
            • ListRealms(std::string const &, Options)
            • ListRealms(google::cloud::gaming::v1::ListRealmsRequest, Options)
            • GetRealm(std::string const &, Options)
            • GetRealm(google::cloud::gaming::v1::GetRealmRequest const &, Options)
            • CreateRealm(std::string const &, google::cloud::gaming::v1::Realm const &, std::string const &, Options)
            • CreateRealm(google::cloud::gaming::v1::CreateRealmRequest const &, Options)
            • DeleteRealm(std::string const &, Options)
            • DeleteRealm(google::cloud::gaming::v1::DeleteRealmRequest const &, Options)
            • UpdateRealm(google::cloud::gaming::v1::Realm const &, google::protobuf::FieldMask const &, Options)
            • UpdateRealm(google::cloud::gaming::v1::UpdateRealmRequest const &, Options)
            • PreviewRealmUpdate(google::cloud::gaming::v1::PreviewRealmUpdateRequest const &, Options)
        • RealmsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListRealms(google::cloud::gaming::v1::ListRealmsRequest)
            • virtual GetRealm(google::cloud::gaming::v1::GetRealmRequest const &)
            • virtual CreateRealm(google::cloud::gaming::v1::CreateRealmRequest const &)
            • virtual DeleteRealm(google::cloud::gaming::v1::DeleteRealmRequest const &)
            • virtual UpdateRealm(google::cloud::gaming::v1::UpdateRealmRequest const &)
            • virtual PreviewRealmUpdate(google::cloud::gaming::v1::PreviewRealmUpdateRequest const &)
        • RealmsServiceConnectionIdempotencyPolicy
          • Overview
          • Functions
            • virtual clone() const
            • virtual ListRealms(google::cloud::gaming::v1::ListRealmsRequest)
            • virtual GetRealm(google::cloud::gaming::v1::GetRealmRequest const &)
            • virtual CreateRealm(google::cloud::gaming::v1::CreateRealmRequest const &)
            • virtual DeleteRealm(google::cloud::gaming::v1::DeleteRealmRequest const &)
            • virtual UpdateRealm(google::cloud::gaming::v1::UpdateRealmRequest const &)
            • virtual PreviewRealmUpdate(google::cloud::gaming::v1::PreviewRealmUpdateRequest const &)
      • Structs
        • GameServerClustersServiceBackoffPolicyOption
          • Overview
          • Types
            • Type
        • GameServerClustersServiceConnectionIdempotencyPolicyOption
          • Overview
          • Types
            • Type
        • GameServerClustersServicePollingPolicyOption
          • Overview
          • Types
            • Type
        • GameServerClustersServiceRetryPolicyOption
          • Overview
          • Types
            • Type
        • GameServerConfigsServiceBackoffPolicyOption
          • Overview
          • Types
            • Type
        • GameServerConfigsServiceConnectionIdempotencyPolicyOption
          • Overview
          • Types
            • Type
        • GameServerConfigsServicePollingPolicyOption
          • Overview
          • Types
            • Type
        • GameServerConfigsServiceRetryPolicyOption
          • Overview
          • Types
            • Type
        • GameServerDeploymentsServiceBackoffPolicyOption
          • Overview
          • Types
            • Type
        • GameServerDeploymentsServiceConnectionIdempotencyPolicyOption
          • Overview
          • Types
            • Type
        • GameServerDeploymentsServicePollingPolicyOption
          • Overview
          • Types
            • Type
        • GameServerDeploymentsServiceRetryPolicyOption
          • Overview
          • Types
            • Type
        • RealmsServiceBackoffPolicyOption
          • Overview
          • Types
            • Type
        • RealmsServiceConnectionIdempotencyPolicyOption
          • Overview
          • Types
            • Type
        • RealmsServicePollingPolicyOption
          • Overview
          • Types
            • Type
        • RealmsServiceRetryPolicyOption
          • Overview
          • Types
            • Type
      • Functions
        • MakeGameServerClustersServiceConnection(Options)
        • MakeDefaultGameServerClustersServiceConnectionIdempotencyPolicy()
        • MakeGameServerConfigsServiceConnection(Options)
        • MakeDefaultGameServerConfigsServiceConnectionIdempotencyPolicy()
        • MakeGameServerDeploymentsServiceConnection(Options)
        • MakeDefaultGameServerDeploymentsServiceConnectionIdempotencyPolicy()
        • MakeRealmsServiceConnection(Options)
        • MakeDefaultRealmsServiceConnectionIdempotencyPolicy()
      • Types
        • GameServerClustersServiceRetryPolicy
        • GameServerClustersServiceLimitedTimeRetryPolicy
        • GameServerClustersServiceLimitedErrorCountRetryPolicy
        • GameServerClustersServicePolicyOptionList
        • GameServerConfigsServiceRetryPolicy
        • GameServerConfigsServiceLimitedTimeRetryPolicy
        • GameServerConfigsServiceLimitedErrorCountRetryPolicy
        • GameServerConfigsServicePolicyOptionList
        • GameServerDeploymentsServiceRetryPolicy
        • GameServerDeploymentsServiceLimitedTimeRetryPolicy
        • GameServerDeploymentsServiceLimitedErrorCountRetryPolicy
        • GameServerDeploymentsServicePolicyOptionList
        • RealmsServiceRetryPolicy
        • RealmsServiceLimitedTimeRetryPolicy
        • RealmsServiceLimitedErrorCountRetryPolicy
        • RealmsServicePolicyOptionList
    • google::cloud::gameservices_v1_mocks
      • Overview
      • Classes
        • MockGameServerClustersServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest)
            • virtual GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &)
            • virtual CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &)
            • virtual PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &)
            • virtual DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &)
            • virtual PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &)
            • virtual UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &)
            • virtual PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &)
        • MockGameServerConfigsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest)
            • virtual GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &)
            • virtual CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &)
            • virtual DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &)
        • MockGameServerDeploymentsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerDeployments(google::cloud::gaming::v1::ListGameServerDeploymentsRequest)
            • virtual GetGameServerDeployment(google::cloud::gaming::v1::GetGameServerDeploymentRequest const &)
            • virtual CreateGameServerDeployment(google::cloud::gaming::v1::CreateGameServerDeploymentRequest const &)
            • virtual DeleteGameServerDeployment(google::cloud::gaming::v1::DeleteGameServerDeploymentRequest const &)
            • virtual UpdateGameServerDeployment(google::cloud::gaming::v1::UpdateGameServerDeploymentRequest const &)
            • virtual GetGameServerDeploymentRollout(google::cloud::gaming::v1::GetGameServerDeploymentRolloutRequest const &)
            • virtual UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::UpdateGameServerDeploymentRolloutRequest const &)
            • virtual PreviewGameServerDeploymentRollout(google::cloud::gaming::v1::PreviewGameServerDeploymentRolloutRequest const &)
            • virtual FetchDeploymentState(google::cloud::gaming::v1::FetchDeploymentStateRequest const &)
        • MockRealmsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListRealms(google::cloud::gaming::v1::ListRealmsRequest)
            • virtual GetRealm(google::cloud::gaming::v1::GetRealmRequest const &)
            • virtual CreateRealm(google::cloud::gaming::v1::CreateRealmRequest const &)
            • virtual DeleteRealm(google::cloud::gaming::v1::DeleteRealmRequest const &)
            • virtual UpdateRealm(google::cloud::gaming::v1::UpdateRealmRequest const &)
            • virtual PreviewRealmUpdate(google::cloud::gaming::v1::PreviewRealmUpdateRequest const &)
  • AI and ML
  • Application development
  • Application hosting
  • Compute
  • Data analytics and pipelines
  • Databases
  • Distributed, hybrid, and multicloud
  • Generative AI
  • Industry solutions
  • Networking
  • Observability and monitoring
  • Security
  • Storage
  • Access and resources management
  • Costs and usage management
  • Google Cloud SDK, languages, frameworks, and tools
  • Infrastructure as code
  • Migration
  • Home
  • C++
  • Documentation
  • Reference

Struct RealmsServicePollingPolicyOption (2.13.0-rc)
Stay organized with collections Save and categorize content based on your preferences.

  • 2.13.0-rc (latest)
  • 2.12.0
  • 2.11.0

Use with google::cloud::Options to configure the long-running operations polling policy.

Type Aliases

Type

Alias Of: std::shared_ptr< PollingPolicy >

Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.

Last updated 2025-10-10 UTC.

  • Products and pricing

    • See all products
    • Google Cloud pricing
    • Google Cloud Marketplace
    • Contact sales
  • Support

    • Google Cloud Community
    • Support
    • Release Notes
    • System status
  • Resources

    • GitHub
    • Getting Started with Google Cloud
    • Code samples
    • Cloud Architecture Center
    • Training and Certification
  • Engage

    • Blog
    • Events
    • X (Twitter)
    • Google Cloud on YouTube
    • Google Cloud Tech on YouTube
  • About Google
  • Privacy
  • Site terms
  • Google Cloud terms
  • Manage cookies
  • Our third decade of climate action: join us
  • Sign up for the Google Cloud newsletter Subscribe
  • English
  • Deutsch
  • Español – América Latina
  • Français
  • Português – Brasil
  • 中文 – 简体
  • 日本語
  • 한국어