AudioInput

The audio input from the client. The input audio may have multiple channels for the customer, crew, etc. These should all be synchronized and in the format specified by the configuration . Audio headers should not be included. By default, the audio should be using 16-bit linear PCM audio encoding and 16000 Hz sample rate. Total bytes from all channels should be less than 25600 bytes.

JSON representation
{
  "customerAudio": string,
  "crewAudio": string
}
Fields
customerAudio

string (bytes format)

Required. Customer audio data.

A base64-encoded string.

crewAudio

string (bytes format)

Optional. Crew audio data. This is an optional audio channel for the crew member in the same lane as the customer, and served as the reference audio for echo cancellation.

A base64-encoded string.